Hades' Daughter is set in the Late Bronze Age (approx. 1000 BC) during the time of the great Aegean Catastrophe and some years after the fall of Troy. The action ranges between Naxos, western Greece and the mysterious land of Llangarlia in Albion (Britain). This is a place where the gods hold mortal life cheap, but those mere mortals are not wholly devoid of power. At the core of their fabulous city-states lies the Labyrinth, a place where they can shape the powers of the heavens to their own design. When legendary Theseus entered the Temple Labyrinth where the dreaded Minotaur Asterion dwelled, and came away with the prize of freedom and his beloved Adrianne, Mistress of the Labyrinth, his future seemed assured. But when he abandoned her when she couldn't bear him a son, the world seemed to change.|
From that day forward, all the Labyrinths in the ancient world started to decay. A hundred years later—Troy falls and its people are scattered and humbled. The warrior Brutus wears the golden kingship bands of Troy proudly, but they are his only mementos of a former glory. He is a man without a country and is left little else but pride and a core memory of the latent power that he could wield if given a chance. When he receives a god-sent vision of a distant shore where he can rebuild the ancient kingdom again, he will move heaven and earth to reach his destiny. In the mists of Albion there lies a woman of power—a woman who has used her siren call to cloud Brutus' mind and has her own reasons for luring the warrior to these lush shores. She is the granddaughter of Adrianne, and she possesses a hatred that has been passed down for generations. Her plans for Brutus will enact a revenge that could destroy the gods. If Brutus makes the journey successfully, it will be the next step in the Game of the Labyrinth. Once the Game is joined, the future will be a battleground born of legend and myth, and the dark heart of the Labyrinth may be more than anyone, even Brutus, has bargained for.
Synopsis provided by the editor.