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   Wizards of the Game, by David Lubar  
 
  Novel, first publication in April 2003 , latest edition in April 2004
 
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      Mercer Dickenson lives for the battle. Along with his warrior-mage, Shath'dra, Mercer plans to dominate the world of Zule with wealth and power. But first, there is the little problem of Geography class. . . . Such is the real world for Mercer, an eighth grader who loves nothing more than the role-playing fantasy game Wizards of the Warrior World. Until, that is, a group of students protest the game for its simulated use of magic. The local press picks up on the story, and the next thing he knows, Mercer is being stalked by four real-life wizards who desperately need his help. Suddenly the role-playing has become all too real, and Mercer's own life is at stake.

    David Lubar has written a funny, tongue-in-cheek fantasy very much in the tradition of Buffy the Vampire Slayer.

     
     
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  • Games - Gaming - Sports
  • Magic - Magicians - Sorcerers - Witches - Wizards
  • Young Reader - Books for Children (9 to 12)

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